Lifecycle Plays

Project overview
I designed lifecycle plays to help growth managers automate targeted customer journeys across the subscription lifecycle of acquisition, retention, and expansion. The experience makes it easy to trigger personalized offers, pricing tables, and cancel pages based on customer behavior, so teams can deliver the right experience at the right moment to drive growth. Full case study available upon request.
Project type
UX/UI design
Year
2025
Role
Staff Product Designer
Company
Chargebee
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